Mind Nest: Wellness Design Challenge 2025

  • Visual Design

  • UX Research

Design an experience that helps returning users build gentle daily rituals without adding pressure—showcasing strengths in empathy, visual design, behavioral insight, and storytelling.





Challenge Structure


Mind Nest Mobile App

Time: 2 days

Deliverables

1. Complete User Journey MapIncludes Emotional State and Motivations • Key Interactions • Positive Reinforcement • Pain Points

2. UI DesignVisually Calming Emotionally Warm Experience • Accessible Design • Personalization • Scalable Design

Bonus Points

OptionalNotes on motion, animation, sound (e.g., breathing animations, ambient audio cues)

The Problem Space


Design a wellness app for adults aged 45 to 55 balancing work, caregiving, and health changes. The goal was to help them reduce mental clutter through short, calming rituals like breathwork, journaling, and mindful walking.

Each ritual lasting just a few minutes and designed to feel like a gift, not a task.

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Solving the problem with Cognitive Science & Lean UX


During my research, I found that cognitive biases strongly influence how users perceive progress in self-help apps, including the Dunning Kruger effect, the bandwagon effect, and the availability heuristic.

The key is to design experiences that make users feel confident and rewarded as they engage with the app, and this insight shaped my design direction.

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User Journey Map


Includes key interactions, user motivations, and stages with steps designed to reduce cognitive friction while providing positive reinforcement and guiding users toward calmness.

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Live Prototype with custom 3D Spline Animation


I created a wave breathing animation in Spline and integrated it into an advanced Figma prototype. The prototype includes a live timer, counters, and fully functional toggles. Here is the final result.

🕺 Nope, it's not Framer. Neither Webflow. I coded it!